Jack in a Boat

Jack in a Boat

Objectives

  1. Jack needs wood to build a boat. He's staying in Twin's Land.
  2. Persuade the brothers to take Jack to the port. They're near him in Twin's Land.
  3. Ask Jack if he's ready to set sail. He's in Twin's Land.
  4. I need to wait for news from Jack. Some rest would help too.
  5. I need to wait for news from Jack. Some rest would help too.Jack and the twins sailed off in the boat.
  6. Jack needs tools to finish the boat. He's building it in Twin's Land.

Gives

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Given by

Characters

Follows

Leads to

Starts

Waits for

Dialogue

  1. Keeper

    KeeperHere's everything you asked for.

  2. Jack

    JackThere are some... complications with building the boat.

  3. Jack

    JackBut don't worry, I'm a professional!

  4. Jack

    JackI just need a set bronze tools.

  5. Jack

    JackYou can't really get them in the village.

  6. Keeper

    KeeperIs that all you need? Just so I don't run back and forth.

  7. Jack

    JackDon't worry, that's the last thing I need.

  8. Jack

    Jack... Oh wait... I also need those two boys in matching outfits there to row.

  9. Keeper

    KeeperOf course you do.

  10. Jack

    JackThey told me they'd agree... if someone they trust asked them.

  11. Keeper

    KeeperOk, I'll talk to them.

  12. Keeper

    KeeperAre you guys ready to row to the port?

  13. Heffry

    HeffryHooray, we're about to have a boat again!

  14. Keeper

    KeeperYeah, I wouldn't be so thrilled. The Shop Foreman's gifts are never free...

  15. Jack

    JackNow, ask the brothers if they're ready for the trip to the port.

  16. Keeper

    KeeperOkay, I'll ask them.

  17. Jack

    JackYep, everything is ready. We're just waiting for right wind!

  18. Jack

    JackI'll send you a message on our return.

  19. Knock, knock

  20. Keeper

    KeeperCome in.

  21. Jeffry

    JeffryWe're back from port. And we got a Nun.

  22. Keeper

    KeeperA nun? Where's Jack?

  23. Heffry

    HeffryHe stayed at the port...

  24. Jeffry

    JeffryBut sent you a message...

  25. Heffry

    HeffryThe Nun at the tavern... she's waiting for you.

  26. Keeper

    KeeperThanks.

  27. Heffry

    HeffryHi...

  28. Read the letter

  29. My dear friend,

  30. To begin with, I have to tell you — the material you provided...

  31. Hey... keep it down.

  32. ... was very low quality indeed!

  33. This is the sole reason for the poor seaworthiness of the boat I built.

  34. Therefore, I'm not risking my way back by sea...

  35. My place on the boat will be taken by the Nun.

  36. She promised to help boost your morale.

  37. Linda

    LindaAnything else, sweetie?

  38. Yeah... one more... for my friend.

  39. And one from my friend...

  40. Gunter

    GunterHow thoughtful of you.

  41. Linda

    LindaBe back in a minute...

  42. Where was I... Ah yes, I met an absolutely brilliant man of science.

  43. He recognized my extraordinary skills!

  44. And oddly enough, he seemed to know quite a bit about someone...

  45. Who resembles you quite closely... Very strange...

  46. He also shared a recipe with me, for a bell.

  47. Instructions enclosed on how to build and use the bell.

  48. It should help you fight off the zombies and clear out the port district.

  49. So how exactly is this thing supposed to work?

  50. Gunter

    GunterThe sound of such a bell is like an order for zombies to withdraw and return to the center of the Town.

  51. Oh! Like they withdraw on morning, when the bell rings.

  52. Gunter

    GunterThis bell is like that one, just smaller.

  53. So it's not just any bell... It's supposed to be magic.

  54. Larry

    LarryWell...

  55. P.S. There's no materials here. The warehouse is in the zombie part of the port.

  56. We'll get to it as soon as you retake the port.

  57. P.S.S. Please avoid using the boat until we've recovered the warehouse....

  58. Keeper

    KeeperDid you get any of that?

  59. Larry

    LarryYeah, easy. First meet the Nun at the village tavern.

  60. Larry

    LarrySecond, get to the port district through the town full of zombies.

  61. And the bell?

  62. Keeper

    KeeperWhat about the bell?

  63. Larry

    LarryThat's not clear for now, but keep that recipe ready.

  64. Larry

    LarryWhen life gives you a recipe for a magic bell, you'll probably need one soon enough.

  65. Jack

    JackThanks! Once I get my workshop back, I'll take you on as an apprentice.

  66. Ask them to row.

  67. Give materials

  68. Here's your tools.

  69. So you're to set sail?