Fighting Spirit Required

Fighting Spirit Required

Objectives

  1. Bring Faith to Herbert to boost the morale of the guards. He's at the Crossroads.Morale is up. Time to get ready for battle.

Gives

Given by

Characters

Follows

Leads to

Starts

Started by

Dialogue

  1. Give Faith

  2. Herbert

    HerbertInteresting... it's the first time in many years that someone actually cares.

  3. Keeper

    KeeperSo... we going to fight the zombies back now?

  4. Herbert

    HerbertOh no, not we... mostly you. I'm too old for this.

  5. Keeper

    KeeperOk, I'm ready! Let's kick some zombie butt!

  6. Herbert

    HerbertNot so fast...

  7. Herbert

    HerbertWe need to prepare. And since our dear Master Jack has abandoned ship,

  8. Herbert

    Herbertit's up to you to gather all the supplies and materials we'll need.

  9. Keeper

    KeeperHmm... Sounds like a lot of work.

  10. Herbert

    HerbertYes, it is.

  11. Herbert

    HerbertWe need to bring our Sword count to an appropriate number.

  12. Herbert

    HerbertAnd I can assure you... that isn't happening without that squad of Hired Swords on board.

  13. Keeper

    KeeperOk... I think I can manage all this...

  14. Herbert

    HerbertHold on...

  15. Herbert

    HerbertEven with all that, we'll still need a miracle...

  16. Herbert

    Herbertto beat all those zombies. Or a cheap trick.

  17. Keeper

    KeeperA cheap trick?

  18. Keeper

    KeeperLike an ace up your sleeve.

  19. Keeper

    KeeperIt won't give us an advantage, but it might give us a second chance.

  20. Herbert

    HerbertAlright... Tell me.

  21. Keeper

    KeeperWe need to make a bell...

  22. A mesmerizing half-hour later...
  23. Keeper

    Keeper... and that's how we can drive them to retreat, and save ourselves if the battle turns.

  24. Herbert

    HerbertHeh... I'm just glad you're the one testing it.

  25. Herbert

    HerbertBring me the bell. I'll get everything else prepared.